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Laws of the clan

  1. Defend your clan, someday even a queen may need to aid their clan, always be ready.

  2. Do not tred onto twoleg territory.

  3. Feed your clan before yourself, if a hunter is too weak to hunt, they may be fed alongside the other clan members.

  4. Kits must be at least six moons old to become an apprentice. 

  5. Regent applicants are subject to trial before being appointed, only one fittest for the job may become a regent.

  6. The role of rain must fall to the past rain's closest kin.

  7. If the rain and all of their kin are lost, the role of leader falls to all regents to share and continue the legacy of rainclan.

  8. Warriors must patrol territory daily and are required to report and eliminate threats from the area.

  9. No cat may kill another unless it is absolutely required with good reason.

  10. No cat may share Classes or change them after passing apprentice trials.

  11. Apprentices may choose a class at any time, but changing during this time restarts their apprenticeship from the beginning.

  12. Medicine cats may have kits so long as there is at least one other capable medicine cat on duty. 

  13. The rain has the final say in all cases.

  14. outsiders may request to be apprenticed but are subject to trials and proof of loyalty.

Dry Leaf: June - october (the forest is dry and often lacks water)

Wet leaf: November - May (the forest is subject to flooding and excess rainfall)

Prey types:
Pudu - a miniature rainforest deer species

Boar piglets

Fish - including piranha, tambaqui, candiru, peacock bass

Coati

Tropical birds - including snipe, toucan, kingfisher, macaw

Rodents - including paca, vespa mouse, chinchilla

Bats

 

Enemies of the clan:

Jaguar or cougar
Giant anaconda

Caimen
Giant otter
Harpy eagle
Arapaima
bull shark

outsiders - not just house cats but also ocelot

Other details

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