
Laws of the clan
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Defend your clan, someday even a queen may need to aid their clan, always be ready.
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Do not tred onto twoleg territory.
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Feed your clan before yourself, if a hunter is too weak to hunt, they may be fed alongside the other clan members.
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Kits must be at least six moons old to become an apprentice.
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Regent applicants are subject to trial before being appointed, only one fittest for the job may become a regent.
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The role of rain must fall to the past rain's closest kin.
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If the rain and all of their kin are lost, the role of leader falls to all regents to share and continue the legacy of rainclan.
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Warriors must patrol territory daily and are required to report and eliminate threats from the area.
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No cat may kill another unless it is absolutely required with good reason.
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No cat may share Classes or change them after passing apprentice trials.
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Apprentices may choose a class at any time, but changing during this time restarts their apprenticeship from the beginning.
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Medicine cats may have kits so long as there is at least one other capable medicine cat on duty.
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The rain has the final say in all cases.
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outsiders may request to be apprenticed but are subject to trials and proof of loyalty.
Dry Leaf: June - october (the forest is dry and often lacks water)
Wet leaf: November - May (the forest is subject to flooding and excess rainfall)
Prey types:
Pudu - a miniature rainforest deer species
Boar piglets
Fish - including piranha, tambaqui, candiru, peacock bass
Coati
Tropical birds - including snipe, toucan, kingfisher, macaw
Rodents - including paca, vespa mouse, chinchilla
Bats
Enemies of the clan:
Jaguar or cougar
Giant anaconda
Caimen
Giant otter
Harpy eagle
Arapaima
bull shark
outsiders - not just house cats but also ocelot